|
Author |
Thread Statistics | Show CCP posts - 2 post(s) |

Rakshasa Taisab
Caldari Sane Industries Inc. Initiative Mercenaries
|
Posted - 2010.02.20 15:44:00 -
[1]
Originally by: moola Adding very limited planet interaction to EVE for the sake of CCP's new game (Dust) is just marketing not real content.
Some of us see this as a real paradigm shift in how game worlds are made, and look forward to an ever-more complex and amazing EvE World.
You sound bitter and should learn to enjoy life a bit more. (Except for the part on strippers... why oh why no strippers *sadface*)
|

Rakshasa Taisab
Caldari Sane Industries Inc. Initiative Mercenaries
|
Posted - 2010.02.20 18:19:00 -
[2]
Originally by: Sina Leska - Will be be able to land on the planets and visit the factories? The blog only said "no combat". Please don't make it just some numbers in a new window. This would look like someone programmed it in a few minutes. I would like to place installations on the planet where i want (a lovely factory next to a huge forest *yummi*) and not only have a window stating i have 3 factories. Please don't make it a calculator extension, include some fancy graphics.
The scale at which you're thinking is way too small. It's not about one forest and a factory, nor about 3 factories or 20. You'll be controlling everything from a small country sized region to half the planet and more.
Micro-management does not work at that size.
|

Rakshasa Taisab
Caldari Sane Industries Inc. Initiative Mercenaries
|
Posted - 2010.02.24 09:21:00 -
[3]
Edited by: Rakshasa Taisab on 24/02/2010 09:21:42
Originally by: Berzerkergang I have good confidence that they will add something new so the PVP'ers and PVE'ers will gain some profit out of. Even if they are going for a indy expansion, you should aggree that the PVE and PVP fanatics have been treated generously (T3 ships, More Navy class ships) and still they complain and complain. If you are not happy with a game, why are you still playing it is what rings through my mind at that point.
Even if CCP did not add a single new feature for the PvP whine mob, nor fixed a single large-fleet lag bug... They should still shut up.
Every single expansion has had something for them that they think pure PvP is the only thing that matters. I say give them the finger and let us have an expansion for those who enjoy a wider spectrum of gameplay.
|

Rakshasa Taisab
Caldari Sane Industries Inc. Initiative Mercenaries
|
Posted - 2010.02.24 12:17:00 -
[4]
Originally by: Sarina Berghil Can't wait to mine the hell out of thousands of w-planets with little opposition and ruining the prices. ;)
Just cause you _can_ colonize w-space planets doesn't mean you'll be able to ruin empire markets. CCP can easily introduce factors that make this difficult, amongst them high volume for the products/raw materials and the special star system effects killing off all your people.
Originally by: Sarina Berghil I assume CCP will put in limiting effects somehow, but I can't help to be bit skeptical about how it will interact with the market. I imagine it will result in a lot of worthless materials and a few that are useful. The useful ones owned by very few parties and the rest of Eve shrugging and playing with old features.
Yes, exactly like how no one does any ratting/plexing in 0.0 cause the moongoo is owned by large alliances?
|

Rakshasa Taisab
Caldari Sane Industries Inc. Initiative Mercenaries
|
Posted - 2010.02.25 04:16:00 -
[5]
Originally by: SomeHardLovin You 'build' your planets infrastructure with a pre-set box of required tools.. power plant.. check.. infrastructure hub.. check.. mining drone bay.. check.. defensive towers.. check. Lay it out how you like.. oooh now isn't that shiny?
You're not going to be building infrastructure like SimCity or such. Planetary Interaction will be more like tending a garden by setting policies and directions of development, a macro view rather than city planner kind of thing.
|
|
|
|